COCOON is a series of on-site performance installations that focus on forced and voluntary migrations, and the epidemics that follow.
Kate Browne, is an artist, writer, and director. Type image caption here (optional)My theatrical productions include: MOTHS, a co-creation with lighting designer Alison Brummer (2008); Animal Within (P.S. 122, NYC, 2003); reworkingCassandra (Gateway Theatre NY, Edinburgh Fringe, 2001); Needles (New York Performance Works, NYC, 1999); The Lost Tensions (Rose Art Museum, Boston, 1998);The Cassandra Project (Blue Print Series at Ontological-Hysteric Theater, NYC, 1996), andThe Big Window (Women’s Project, NYC, 1995; Theatre Workshop, Edinburgh Fringe, 1994)
Update Unreal scene with new photos on the wall and render out a 4K resolution video with an animated camera.
Unreal light baking optimization, 3D optimization, texture replacement, UV mapping, 3D modeling, lighting, and animation.
A 4K resolution recording of the virtual gallery scene with improved lighting, fixed 3D meshes, and textures.
The updated Unreal scene presented its challenges, requiring a learning curve in Unreal 4 bake lighting and material updates. Despite this, I successfully optimized the lighting, fixed 3D meshes, and improved textures. The final 4K resolution recording of the virtual gallery scene was well received by the client and released promptly. It was an honor to contribute to the impactful COCOON series and collaborate with the talented Kate Browne.